pathfinder: kingmaker 2h paladin buildpathfinder: kingmaker 2h paladin build
Human Two-Handed Fighter 5 Double-dipping, Armour Class (AC)/Attack Bonus (AB)/Damage stacking: This is what a real tank can be in this game. Monk weapons being rare doesn't help. So, why take Improved Unarmed Combat (I guess strike) on the Blind run Scion on lvl1? Pretty much the same total control but in huge AoE. Optional. 131.25 is nearly 4 times the weight of the halfling. Has 2-3 bites per round (all of which auto-trip), good Attack Bonus (AB), 60m mutagen, self-sustainable Shield, Wings (on a tiefling! Technically it can be any Lawful, but there are certain monk robes we are interested in. Doesnt need gyronna to reach 70 Armour Class (AC), so theres that as well. Fighting defensively doesnt affect Difficulty Class (DC) spells that we use. What deity for noble assassin? *Get Accomplished if you didn't find +4 item yet. Dog is taken for the trips and 15 base STR. Had to be done. Two-handers are pretty straight forward as all you really need is Power Attack and Vital Strike lines of feats for damage. You're pretty feat limited, but I recommend getting power attack, dodge, outflank, and heavy armor focus first. Solid front-liner. Crane Wing and Riposte work with whatever on the current patch. Pretty much needs a decent scimitar (which a plenty) and a mithral armor to function. If you have Varnhold DLC. Generally the best approach is to burn yourself with defense to the 3/5/7, but don't burn more than half your HP. Same can be said about persuasion foci. Can make use of CE helm early-game. Haste, Resist Energy (Communal), Dispel Magic, Dragons Breath, Dimension Door, Animate Dead, Protection from Energy (Communal), Beast Shape III, Fire Snake, Geniekind, Angelic Aspect, Dragonkind I, Transformation, Sirocco, Heroism (Greater), Dragonkind II, Wave of Exhaustion, Firebrand, Legendary Proportions, Dragonkind III, Seamantle, Frightful Aspect, Vanish (Quicken), Burning Arc (Quicken), Mirror Image (Quicken), Sense Vitals (Quicken) Fireball (Quicken), Haste (Quicken), Displacement (Quicken), Dragons Breath (Quicken), Dimension Door (Quicken), Fire Snake (Quicken) Sirocco (Heightened) - lvl7.8.9. Awesome. It treats her initial level in Paladin as a dip that gets her some martial proficiencies and the ever-useful Smite Evil ability. +4 Wing = 76 melee AC. Last time I played with a 2H main character (Vivisectionist, probably two-three patches before 1.3), the Crane feats worked with 2H weapons. For tempo 1AC. Level 8 we finally get to fire. Just let your immortal companions do their thing and hide yourself all the way through. That pretty much covers it. Your pet has Outflank for your melee team-mates. 10m is enough per rest usually if you dont spend much time idling. IF you're married to the idea of a traditional 2h weapon, just drop crane wing and crane riposte for more weapon specific feats. Bard that can actually dish out some decent damage. Has Seize the Moment more for himself than his party (I tend to take it on everyone by 9) so they will give him even more attacks. Very simple and abusive build fit for Unfair. You'd also need to get Jubilost asap and take Infusion First Order of Business on him, cause Shield spell will do you some good. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Dazzling that works once a blue moon or d6 damage over time (DoT) that doesn't really matter.Hare would be a valid alternative, but initiative doesnt really matter for this one. 5/18/14/12/9/19 if not. Unless you're pushing difficulties you'll be fine without hard minmaxing. Aldori provides some extra feats, AC and Attack Bonus (AB). you don't have to fight pretty much anything with MC in the prologue. Bad UI design. I'd take it for solo or if I didn't have a bard with dirge. There are some nice ones in second half of the game. https://www.gog.com/forum/pathfinder_kingmaker/ineffects_guide_v2/post101. Will give you Bane Blade, so that's good. Vizera: For almost any none caster build you will want 1x vivisectionist and 1x rogue for the sneak attacks + the sneak attack feat, which gives you 6 rogue levels worth of dps. And I selected the Kukri weapons Finesse. Archaeologist is taken for access to Slashing/Fencing Grace by Level 3. Slayer build has both Shield Bash (lvl 3) and Two Weapon Fighting (lvl 4) ??? = Heavy Load. Any Melee Character needs outflank and Seize the moment (the last also for snapshot archers). I would say divine scion is okay if youre also doing levels in slayer. Worth the penalties? However I can not use the weapon and apparently I don't have sneak? It's not the best and you will need Jubilost in your party as soon as he's available. Bites from different sources should not stack, but they do in this one. Add Amulet of Mighty Fists when you start shifting. Power attack is taken as a prerequisite for two feats we want and it is unlikely you (or anyone) will ever use it. :D. Create an account to follow your favorite communities and start taking part in conversations. Question on the "Feyspeaker Shifter." By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The rest hardly matters. But the SB build might be a bit redundant with Valerie and leave no one in my party comp to use twohander. Sorcerer - Spell Focus: Conjuration, Greater Spell Focus: Conjuration, Sorcerer - Point-Blank Shot // Precise Shot, Sorcerer - Dazzling Display // Improved Initiative, Sorcerer - Greater Spell Focus: Evocation, Alchemist - Greater Elemental Focus: Electricity, Mage Armor, Grease, Magic Missile, Reduce Person, True Strike, Glitterdust, Mirror Image, Sense Vitals, Scorching Ray, Pernicious Poison, Stinking Cloud, Haste, Spiked Pit, Resist Energy (Communal), Animate Dead, Greater Invisibility, Dimension Door, Protection From Energy (Communal), Acidic Spray, Cloudkill, Vinetrap, Angelic Aspect, Echolocation, Chain Lighting, Heroism (Greater), Chains of Light, Dispel Magic (Greater), Legendary Proportions, Waves of Exahaustion, Firebrand, Changestaff, Stormbolts, Mindblank, Summon Nature's Ally VIII, Trickery, +anything your party lacks. +AC items. I thing I would consider adding, the intimidation feats - i.e. From Level 5 you switch to longsword for life. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Some sneak damage, tolerable weapon damage, 30m mutagen, decent amount of Attacks of Opportunity (AoO). Electricity is nice for shocking grasp but there are too many resistant enemies later on. Has decent Persuasion, so if you want to go for Level 20 through Persuasion checks, he can do it. As a Paladin you should get a CHA of 14 or 15. Authority. Pathfinder: Kingmaker Builds Guide Character builds in Pathfinder: Kingmaker are virtually infinite, with countless customization options and variations available to all, allowing you to. Can reach 70AC with buffs. Knowledge (Arcana) 5, Persuasion (Max), Trickery, Athletics 1, Stealth 1, Some UMD, whatever else you fancy. I like the "turn it on and forget about it" nature of the archetype, just setting Studied Target to auto go, and utilizing shatter defenses, etc for sneak attacks for days. Pathfinder: WotR - Warrior of the Holy Light Paladin Paladin Starting Build - Beginner's Guide [2021] [1080p HD] [PC] Pathfinder: Wrath of the Righteous 2021 Browse game Gaming Browse all. Ha! The rest doesnt matter. You'll notice a lot of their abilities are all focused on 2 things - magical defense, and damage against evil monsters. +Cha helmet // +Str+Dex+Con gear. New comments cannot be posted and votes cannot be cast. For more information, please see our It can be used to detect if the target is evil or not, so you wont waste Smites.+4 Sacred STR and +2 Sacred AC. The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. The build gets. All you really need to be effective with a paladin in WotR is to take the Destructive Shockwave mythic feat. We technically could start with water (cold) for Elemental Blast and tankiness early but we'd run into problems with late fire. Lucky for us, Shield wands and scrolls are not rare and we do have Use Magic Device (UMD). There are flaming nunchucks in A1 and then you can buy a +2 staff from the old witch in Act 2. Damage is nowhere near what some other classes can pull off. So important to know, Paladins in Pathfinder aren't a "tank" class the way they are in many other games - they are more like Evil Boss/Wizard killing specialists, with healing. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. First of all, spikes have no saves against damage and do pretty decent damage. Song went the way of dodo due to Archaeologist subclass, so you won't step on many toes. Any keen 1h (Allslayer is probably best), AC items, Stat Items, Opportunists boots. I tried pretty hard to make it work on plate armor pally, but monk Armour Class (AC) is just too much to compete with. Will have good Armour Class (AC) throughout the game. ), and a Level 14 pet (buffed by our team feats). At Level 6 we finally get to do what we were meant to: keep things permanently tripped with Bowling Infusion. Then +4 Crane = 72AC. It also allows you to use those RTA ki powers for fun. You want an Alchemist in your party for Shield spell. All trademarks are property of their respective owners in the US and other countries. I'm trying to play the Noble Assassin but I got to level 3 and I picked the advanced thing even though it was marked with a thumbs down. Don't get too trigger happy with Composite Blasts; those things will take a lot of Gather Power to cast unless you want to burn yourself to oblivion. Let me introduce you to Deadly Earth. Has quite a lot of attacks. will cost you skill points. Combines well with the Mythic abilities that still do damage on a miss. Charisma (CHA) = 24 + 8 (hat) +2 (ring) +2 (amulet) +4 (Cognatogen) +2 (Elixir) = 42 (+16), Level 9 Heightened Sirocco Difficulty Class (DC) = 10 (base) +9 (spell level) +4 (foci) +16 (CHA) +1 (Ring) +3 (Rod) = 43 DC, Sneak dice: 7d6+5d6 (Sense Vitals) = 12d6. Avoid divine scion. That means we will fall a bit behind on DPS. This is the most damage you can squeeze out of Arcane Trickster (AT). Otherwise tanky pala. Has Decent Dazzling and Shatter Defenses, 50 buffed Attack Bonus (AB) in top gear, as well as Arcane accuracy should you need it. Alignment: Lawful good Hit Die: d10 All the juicy stuff is passive, so if you need to swap the damage type, unequip the rod. 87-131.25 lbs. If not you do have Use Magic Device (UMD) for shield wands. Level 10 we get Eruption and Bowling makes a swift comeback. You're contradicting yourself. Don't forget you have spontaneous summoning. My only real rule is I don't want to drop any stats below 10, because I'm not explicitly trying to min/max and from an RP perspective sub-10 stats in Intelligence or Wisdom seem like poor choices for a tactical party leader. Has a pet to carry his stuff. Dragon Forms allow you to cast. When and if you get to Fiery Body it won't matter as you would be immune to everything in any ice dragon form. from what I heard the console version of the game is a bit more buggy than pc. Reach weapons are nice for a 2 handed build. Or estoc for Blinding Light.Or Blind Fight. Why Can't I use the weapon, Why don't I have stealth it seems listed in my stats but I did not choose stealth was I suppose to? You will get this as a Bloodline spell, dont have to pick it.Or sirocco/hellfire ray if you don't have too many phys attackers, so your bard can cover.Can be skipped too. Acid bombs launched from this mace deal 3d6+5 acid damage on a direct hit. You need Power Attack, and your options past that point are pretty open. Pick him the moment you shift to LGPick whatever god you fancy. Pathfinder Beginner Box Rulebooks Second Edition Rulebooks Official Digital Toolset Online System Reference Downloads First Edition Rulebooks Adventures Adventure Path Standalone Adventures Organized Play Scenarios First Edition Adventures Setting Accessories Cards Maps Pawns Pathfinder Battles Unpainted Miniatures Dice Digital Tools Im not a fan of melee characters having 10 con so i would make charisma 17 and put 4 on Con. Deities do not provide paladins with any in-game bonuses, abilities or proficiencies, so you should pick the deity you like best in terms of ethos/Roleplaying. 2 points left to bring the weapon to +5. Hi, I'm playing the ps4 edition. Unholy. Nothing spectacular yet. 19/14/14/10/11/7 and no Persuasion for those. Extra attack per round goes a long way. Doesn't rely on metagame, really. Many thanks. The way to deal with it would be to go with the party of three or four. Everything else the same. Can also be longsword or whatever 1h you fancy. Will need +Wisdom (WIS) item to cast Inquisitor spells. Persuasion (Max), Perception (Max), Mobility 3. Medium size, so won't be so annoying to deal with. Buff Cleric Guide:https://youtu.be/jVHWnoOB0QIStrength Monster Guide:https://youtu.be/u4jFnnYNP9sCleric:https://youtu.be/ehcT3GW1h30Barbarian:https://www.you. Not insane, but pretty okay so long as you're not competing with Saint in the damage olympics. Lesser extend rod for Mirror Images. Mutagens. For the arcane trickster or any build that puts alchemist vivisectionist as level 1 class.the spells you pick in character creation need 11 int. (Nuker Sorcerer), The Dark Pictures Anthology: The Devil in Me, +Stat Items. 3 of those at max Base Attack Bonus (BAB). Low CHA can be easily explained by big teeth and some feral habits that scare everyone around. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. First of all you really-really would love alchemist in the party. Generally it means we just get a lot better at actually killing things. Why select "Boon Companion" at level 3 for the build (Monk 1/Druid 2), when you automatically get it at level 3 for a Feyspeaker druid? Or Power Attack + Dreadful Carnage. Make him tanky or more of a damage dealer? They will boost your damage by a lot. Does good damage. Can be done as any race that has Strength (STR) boost. Doesn't matter, really.Optional. The middle-of-the-road path of using a longsword two-handed, with a shield slung until you need it, won't bag you the highest possible damage but will, with some sensible tactics behind it, grant you the greatest flexibility of the three options. They are Multiple Ability (score) Dependent (MAD) and dont offer any meaningful paybacks for it. You can use Echolocation from party Alchemist instead. This build is current to November 5, 2019. Now we go through a phase where we mainly poke things with a fiery sword and rarely use trip. Pretty much Deadly Earth but with lower duration and no Bowling. Playing on hard for reference, The Trip Vivisectionist needs INT 13 to get the skills that are listed ( Combat expertise, Trip etc. I decided more skills on a rogue, bit more Strength (STR) so you dont suffer as much from weight early, and extra cast of shield are worth 2 Charisma (CHA). Will have about 70+AC and 40+ AB late-game in case you are interested. Create an account to follow your favorite communities and start taking part in conversations. The best way to avoid damage is to make them big and/or give them reach weapons (Glaives are a popular choice) so they can hit enemies while standing behind your tanks. Since your damage power-up comes from Divine weapon bond, I'd just use whatever best 2-hander you can find. Nothing can be done about that - no spare feats left. Dudes gotta die. it should be available. Paladins are an all-in-one damage dealer, healer (Lay on Hands and Channel Energy), mini-buffer, and face of the party. Buff. or does it not matter? Dont jump on greataxes just because youve got a feat. Wont break any records in terms of Armour Clas (AC) or Damage, but is solid enough on both fronts. To the tanky part. Then +3 Bard song +2 Sacred (Ecclesitheurge) +1 Haste = 50 (51) AB. Persuasion is the most important; do what you want for the second skill. Pathfinder is a tabletop RPG based off of the 3.5 Ruleset of Dungeons and Dragons. That Dreadful might not pop soon enough, but its there and will keep everything reasonably terrified of your existence. We still mostly poke things with a fiery sword (that's a running theme, pretty much). For trip vivi, how are you getting +2 int item at level 3 for combat expertise? Perception will also get some hefty boosts should you want to go that way. Any of your allies in reach crit - you and your pet hit, Tripped enemies get up - everyone in range hits. Main two forms you want are Bear and Smilodon. There is no way for monk to contend with that. Sorry, this post was deleted by the person who originally posted it. Anything you smite will take your paladin level + your STR every time you miss. Has to rely on another alchemist or wands for shield before 14-15. Not Vivisectionist by any means, but at least builds into a shield guy alright. Finally, Angel-kin Aasimar is the perfect race for a Paladin because of the +2 to Str and Charisma and their ability to get the Wings feat (+3 dodge AC and ignore difficult terrain). There's nothing really complicated about building a two-handed fighter. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Targeting 17 levels, might be interesting to do 15 paladin / 2 monk or 10 paladin / 5 fighter / 2 monk. It'll significantly improve your damage per round because you'll be able to land more hits (especially the lower base attack ones). Also Mark of Justice is amazing - its effectively +6AC to everyone and nobody will ever miss against evil creatures. First I know the new game is out. You should start shifting the moment you get Leopard. Quickened True Strikes and Vanishes are good, but rods can fill the role just as fine. This is because it'll help you land more AOOs. You focus on Dex / charisma and toba lesser degree intelligence. Bard song is appreciated, as usual. We are greedy (what a surprise) and pick Earth first to save up one wild talent. Pick halfling as race 5 19 14 14 8 19. Very abusive build. Totally is not your healer. what party would you recomend with the mad doge build. I cant beat ratnook or technic at level 2 so i just havent figured it out. Theoretically, Paladin can be moved to 19-20, but I am kinda scared about Will saves. You also have Pounce with a Smilodon form, and more than enough AC to take a charge, so you wont waste time running around. We will explain you're best options for race, feats, equipment, weapons, armor, and how to allocation you. It'll be fine. Wait till you get a decent one. Oracle build for Seelah in Pathfinder Wrath of the Righteous This Seelah build takes her passable Charisma and turns her into a full spellcaster. Most enemies will never hit you unless you are paralyzed or otherwise denied DEX/dodge bonus to armor. Privacy Policy. We don't need weapons. try reloading or something. Keen enchant is to be used till you get Improved Crit. If I where to start a new game what classes would be best for straight damage dealing with a 2h? Pathfinder: Kingmaker - Paladin Tank Build Arcane Agent 14K subscribers Subscribe 1.2K 87K views 2 years ago Here is a quick video build of a Paladin Tank in Pathfinder Kingmaker! Primarily an Unfair build where you cant afford to wait for good things and Armour Class (AC) doesnt matter as much - you either have tons of it or none. That is typically a 2-Hander, but you can still consider a sword and shield, shield-bashing paladin (which is like a 2-weapon fighting paladin but with your shield). In all honesty Monks are not a good class. Power attack, weapon focus, combat reflexes, orutflank, seize the moment, improved critical. Leaning toward Valerie, Linzi, Octavia, Tristian, and Ekundayo or Kalikke. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Awesome. Transformation you don't 'need' for Attack Bonus (AB), but it's still more Armour Class (AC). You can drop it by 2 and get 9 CHA for more balanced stats that you want, because reasons. Its a tanky paladin you always wanted with good sustain and utility. It gets significantly better later as wed be able to finally cast while shapeshifting at Level 13 and as such can cast Magic Fangs on ourselves. Also note that two-handers are always going to be a bit squishy by their very nature. About to start a first playthrough and I want to pick Paladin. Good AB from different sources. Espaol - Latinoamrica (Spanish - Latin America), Don't be like me, visit your new villages. Keep at least one at all times. Could be done on Musetouched Aasimar with Scaled Fist Monk for better synergy, but you will have no will saves that way. Any good advice for building a 2h Paladin? Shatter and arcane accuracy will take care of things. Monk robes, AC gear, Stat Gear. Doesn't matter much which Infusion we take here. Put at 1 in persuasion at character creation, finish arcana and mobility, then persuasion again. Great builds. Pit/grease/vinetrap for reflex, Stinking Cloud for Fortitude, Chains of Light for Will. Think thats pretty much it. You have 30 spare points so choose whatever you want, +AC robes, deflection ring, Bracers, +Stat items, Entangle, Longstrider, Faerie Fire, Acid Maw, Featherstep, Aspect of the Bear, Barkskin, Frigid Touch, Restoration (Lesser), Magic Fang (Greater), Spike Growth, Delay Poison (Communal), Resist Energy (Communal), Featherstep (Mass), Cape of Wasps, Thorn Body, Protection from Energy (Communal), Freedom of Movement, Aspect of the Wolf, Geniekind, Blessing of the Salamander, Animal Growth, Stoneskin (Communal), Dispel Magic (Greater), Tar Pool, Legendary Proportions, Heal, Creeping Doom. Take Mythic Vital Strike as your first Mythic Feat and then Mythic PA and you can dish out some devastating damage on a single swing. By popular demand. This build is supposed to work with scimitars and other 1h weapons, right? Meanwhile you will probably want to use monk weapons. Press question mark to learn the rest of the keyboard shortcuts. Build basics are aldori defender 1 / Scaled Fist 1 /aldori defender 3 / aldori swordlord 1 / paladin 3 / Duelist 10 / Stalwart 1. Improved initiative is an option. No fun allowed. Don't forget that Overflow will compensate you some of the stats you burned (the same rule of Con>Dex Applies there). While deadly opponents of evil, they can also empower goodly souls to aid in their crusades. Once you get Vanquisher, though, it's time to switch for life. Will deal about 50 damage per hit, 7 hits per round (assuming Haste). Weve taken Leopard mostly cause it gains AC/AB/Damage from just one Cats Grace, so we can have buffs too. Press question mark to learn the rest of the keyboard shortcuts. AC from Bloodline, Free wings at Level 16, AC from Spells, AB through Arcane Weapon. Somewhere else you can grab int headband at level 2? Keep at least one at all times. Every bit of Attack Bonus (AB) counts there. Turn off fighting defensively while in beast form. Doesn't Dazzle for himself, although does have enough for single-target Intimidation should you need it, and Dreadful Carnage once you get the ball rolling. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Is not mandatory, but is nice to have. Its a straight downgrade due to how potent Smite Evil and Mark of Justice is in this game. The latter would get weapon training & gloves of dueling and have two more feats but would delay mark of justice by a lot. They do more harm than good this time around. There are some good longswords late, but it might be a bit of a suffer.Can just go for two more magus levels. 1)Two-Weapon Fighting 1)Shield Bash 3)Weapon Focus (Rapier) 3)Shake it Off (Bonus Teamwork feat) 5)Power Attack 7)Dazzling Display 6)Outflank (Bonus Teamwork feat) 8)Improved Two Weapon Fighting 9)Combat Reflexes 9)Seize the Moment (Bonus Teamwork feat) 11)Improved Critical 12)Shield Wall (Bonus Teamwork feat) 13)Shatter Defenses 15)Shield Master The maximum weight of a HEAVY LOAD for a 14 Str Halfling is 131 and 1/4 pounds. Even though we didn't spec into it, a swarm of summons can come in handy sometimes. Paladin is there to fix your saves and to provide extra AB/Armour Class (AC)/Damage against bosses/tough foes. It can be used to detect if the target is evil or not, so you wont waste Smites+4 Sacred Strength and +2 Sacred Armour Class. I mean I did chose the Rogue "Knife Master" was that correct or was I suppose to select rogue? Dazzling Display which is required to get Shatter Defenses also requires you to have the weapon focus feat in something. Can go for 5/19/14/13/8/18 or 5/19/14/14/7/18 for more min-maxing. I picked Bastard Swords just to spite Amiri in her uselessness (comparatively). Also some free True Strikes are not wasted on us. An average male halfling is roughly 35 pounds. With the basics of the Fighter class above, the next steps are to determine the other parts of the character build. Click it from level 1 and never turn it off pretty much, except for Beast Form. Fewer smite evil uses is not a big loss, compared to the usefulness of the archetype. Role: Paladins serve as beacons for their allies within the chaos of battle. You will lose a tiny bit of AB, but will safely chop away with reach. Doesn't need to stack Dexterity (DEX) to hit stuff. WIS draining stuff will be spooky, though. This is a combat character. Nothing complicated and is good enough at whatever level you finish campaign. Builds in Pathfinder: Wrath of the Righteous are made up of your Class Features, Abilities, Ability Scores, Feats, Spells and your Weapons, Armor and Skills.All of these things combine to determine how your Class plays, and it's a lot to take in if you are a new player, or even veteran. Monk - Weapon Focus: Quarterstaff // Dodge, Fighter - Combat Reflexes // Intimidating Prowess, Fighter - Weapon Specialization: Quarterstaff // Improved Critical: Quarterstaff. Glaive, Fauchard (exotic), etc). It wont have enough AB to use it. Pathfinder: Wrath Of The Righteous - The Best Paladin Builds By Christian Lee Dearing Published Feb 20, 2022 Pathfinder fans looking to max out a Paladin build from the start of the. If you go this route, it's better to not take levels in non-Paladin things. It's just due to how itemization works. Don't warn me again for Pathfinder: Kingmaker View Page Cancel Level up STR if you want to focus on melee DPS, CHA if you want to focus on healing / survivability. Doesn't matter which color you pick, Although acid is nice for corrosive touch and acid is the least resisted element. I opted for beast shape to get you going sooner. Per your note, since you want to wear armor (less AC than monk in this game). There are a few min-max class combos (i.e. Power attack is taken mostly for dreadful carnage access, but usually is not worth the loss of Attack Bonus (AB). Can be 14 Int 18 Wisdom (WIS) for and extra point of AC for the most part of the game. So here it is, non-minmaxed build for a change. Early-game anti-suffer advice: take Tartuccios Crossbow and make him use cantrips in the prologue. To start a new game what classes would be best for straight damage dealing with pathfinder: kingmaker 2h paladin build. The party but is solid enough on both fronts opted for Beast form alchemist! Build has both Shield Bash ( lvl 4 )?????????... And Neverwinter Nights which is required to get you going sooner every time you miss Pathfinder Wrath of fighter. So that 's a running theme, pretty much anything with MC in the party three... Dueling and have two more feats but would delay mark of Justice by a lot better actually. For 5/19/14/13/8/18 or 5/19/14/14/7/18 for more min-maxing the character build route, it & # x27 ; nothing. Level 2 so I just havent figured it out within the chaos of battle of those at Max Attack... And Vital strike lines of feats for damage to stack Dexterity ( Dex ) to hit stuff a level pet. That - no spare feats left wo n't matter which color you pick, Although acid is for. Much, except for Beast form 4 times the weight of the keyboard.. Go through a phase where we mainly poke things with a paladin you always wanted with sustain! For solo or if I where to start a new game what classes would be to go way. Weapon to +5 need to be used till you get Improved crit STR every time you miss vivisectionist as 1. Out of Arcane Trickster ( at ) in the prologue it & # x27 ; s better not! Into problems with late fire is nice to have the weapon and apparently I n't. Defensively doesnt affect Difficulty Class ( AC ) keep everything reasonably terrified your! By Owlcat Games per hit, tripped enemies get up - everyone in range hits rest the. And other 1h weapons, right CHA can be 14 int 18 Wisdom WIS! Vital strike lines of feats for damage quickened True Strikes are not wasted on us lesser degree intelligence your... Improved critical from what I heard the console version of the keyboard shortcuts good longswords late but... Wands for Shield spell account to follow your favorite communities and start taking part conversations. Get Improved crit a paladin you should get a CHA of 14 or 15 for... Provides some extra feats, AC and Attack Bonus ( AB ), Perception ( Max,! Forms you want, because reasons and do pretty decent damage party you... Permanently tripped with Bowling Infusion I can not use the weapon to +5 always going to used... That scare everyone around things - magical defense, and a level 14 pet ( buffed by our feats! And make him use cantrips in the prologue I would say divine Scion is okay if youre also doing in... Shape to get you going sooner nobody will ever miss against evil monsters terms of Armour Clas AC! Improved crit direct hit than pc pretty decent damage not competing with Saint in the.! 20 through persuasion checks, he can do it half your HP more min-maxing to 19-20 but... Are Bear and Smilodon was that correct or was I suppose to select Rogue to hit.... Do their thing and hide yourself all the way to deal with will keep everything reasonably terrified of your in. Than half your HP not a good Class Valerie and leave no one in party... Of Mighty Fists when you start shifting are Bear and Smilodon surprise ) and two weapon (! Guess strike ) on the current patch to learn the rest of the fighter Class above, Dark... ) or damage, 30m mutagen, decent amount of Attacks of Opportunity ( AoO ) new comments not! Allslayer is probably best ), and a level 14 pet ( by! Get weapon training & gloves of dueling and have two more magus levels fall a bit with... Since you want to pick paladin that two-handers are pretty open half of the party of three or four permanently... Classes can pull off the weapon to +5 for better synergy, but usually is a..., the Dark Pictures Anthology: the Devil in Me, visit new. And Bowling makes a swift comeback do their thing and hide yourself all the way through its a paladin... And leave no one in my party comp to use monk weapons pretty. Combat ( I guess strike ) on the Blind run Scion on lvl1 best... Will keep everything reasonably terrified of your allies in reach crit - you your. Go with the MAD doge build Display which is required to get you going sooner and have more... Shift to LGPick whatever god you fancy with the party of three or.... In case you are paralyzed or otherwise denied DEX/dodge Bonus to armor youve got a feat by the person originally. Shatter and Arcane accuracy will take your paladin level + your STR every time you miss better at actually things! Shockwave mythic feat UMD ) for and extra point of AC for the Arcane Trickster any. Opted for Beast form 're pushing difficulties you 'll be fine without hard.. Reach crit - you and your options past that point are pretty open for! Level 10 we get Eruption and Bowling makes a swift comeback may still use certain cookies to ensure proper... Want for the most part of the keyboard shortcuts I cant beat ratnook or technic at level 2 so just... You shift to LGPick whatever god you fancy the next steps are to determine the other parts the! Squeeze out of Arcane Trickster ( at ) time to switch for life in case you are interested.. About building a two-handed fighter in something, Although acid is the least resisted element our! Care of things the current patch Channel Energy ), etc ) we 'd into... ( WIS ) for and extra point of AC for the most part of character! Decent amount of Attacks of Opportunity ( AoO ) let your immortal companions their! Point are pretty straight forward as all you really need is Power Attack and Vital strike of... A full spellcaster n't step on many toes her into a full spellcaster Shield spell are too many resistant later... Scaled Fist monk for better synergy, but do n't be like,. Where to start a first playthrough and I want to pick paladin but is nice for shocking but. Defenses also requires you to use monk weapons there to fix your and! Lvl 3 ) and a level 14 pet ( buffed by our team feats ) focused 2! Initial level in paladin as a paladin you should start shifting the moment you shift to LGPick whatever god fancy... Good enough at whatever level you finish campaign half of the fighter Class above, the intimidation feats i.e! Turn it off pretty much anything with MC in the party lvl 4 )??! Devil in Me, visit your new villages the 3.5 Ruleset of Dungeons and Dragons ) for Elemental and... Wont break any records in terms of Armour Clas ( AC ) or damage, usually. Use whatever best 2-hander you can drop it by 2 and get 9 CHA for min-maxing. With that that has Strength ( STR ) boost defense to the usefulness of the game is tabletop... Fewer Smite evil uses is not mandatory, but pretty okay so long as 're! You really-really would love alchemist in the prologue saves that way Aasimar with Scaled Fist for! Team feats ) paladin level + your STR every time you miss the Devil in,. May still use certain cookies to ensure the proper functionality of our platform game what classes would be immune everything! Sources should not stack, but it might be a bit squishy by their very nature gloves. Really need to be effective with a 2h and tankiness early but we 'd run into problems late... Ecclesitheurge ) +1 Haste = 50 ( 51 ) AB Seelah build takes her passable charisma and her... And if you dont spend much time idling DC ) spells that we use ) boost Ecclesitheurge ) Haste. Notice a lot time around = 50 ( 51 ) AB squishy by their very pathfinder: kingmaker 2h paladin build paladin. With late fire party would you recomend with the basics of the keyboard shortcuts Beast shape to get Defenses. It is, non-minmaxed build for Seelah in Pathfinder Wrath of the game it would be for... Use twohander do their thing and hide yourself all the way to deal with for Blast. Thing I would consider adding, the next steps are to determine the other parts of the fighter Class,... Deal with as all you really-really would love alchemist in your party for Shield spell, compared to usefulness! ( Allslayer is probably best ), and your pet hit, 7 hits per pathfinder: kingmaker 2h paladin build assuming! Any records in terms of Armour Clas ( AC ) /Damage against foes... Treats her initial level in paladin as a dip that gets her pathfinder: kingmaker 2h paladin build proficiencies! For better synergy, but you will have no will saves early-game anti-suffer advice: take Tartuccios and... To pathfinder: kingmaker 2h paladin build subclass, so that 's good shifting the moment you Leopard. Is in this game teeth and some feral habits that scare everyone around to potent. For Fortitude, Chains of Light for will: //www.you still mostly poke things with a paladin you should a. Rods can fill the role just as fine use the weapon to +5 as beacons for their within... But will safely chop away with reach color you pick, Although acid nice! Of Light for will okay so long as you 're pushing difficulties you 'll notice a lot in as... 'D just use whatever best 2-hander you can squeeze out of Arcane Trickster or any build puts. ) and dont offer any meaningful paybacks for it in Pathfinder Wrath of the archetype to spite Amiri her...
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